I had the pleasure of working with the talented people at Surgent Studios on their first indie title, Tales of Kenzera: Zau, a story driven Metroidvania set in an African-inspired universe.
My task was to establish a UI direction, work together with the design department to find the best layouts and UX, with the art department to find the best visuals, and with the code department to implement the work in engine.
The wonderful concept art team provided support for the UI in creating the illustrations for the dialogue, menu backgrounds, map, and much more. Links to their wonderful work below:
- https://www.artstation.com/micaeladawn
- https://www.artstation.com/ackeem
- https://www.artstation.com/itstumo
- https://www.artstation.com/ibroid
https://www.ea.com/games/tales-of-kenzera/zau
https://www.surgentstudios.com/